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Course Details


Anyone who wants to learn how to use Maya should start learning with this course. The exercises are organized like a production would be, moving from preproduction tasks (modeling, rigging) through production (animation), and finally postproduction (lighting, rendering, compositing). In addition to mimicking the structure of a game or film production, the exercises here are designed to expose you to the process of creating CG while being as easy to complete as possible.


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